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The Computer Animation program assists to prepare students for careers in the creative technological fields such as computer animation, computer and motion graphics, film, television, videography, and multi-media design; for further graduate study; and for developing an individual contemporary art practice.

Ever since the program was launched a few years back, graduates of our program have gone to work for several animation and design firms. Along with creative representation at galleries, few have won awards for their animated films from short animation festivals, and many have shown their works in academic settings around the world.

The alumni and faculty have consistently pushed the edge publicly as to what it means to be a computer artist and continue to maintain that intensity today.

To learn how we can help prepare you for success in the field, feel free to contact to prof. Joon Sung or Truth Tran

bam 2021

"Congratulations! 8 Pieces of student animations (<Tuning Out> Leslie Hodge, <Piece by Piece> Jonathan Batts, <Curly Girl> Kennedie Nelson, <Cuboid> Sam Boyd, <Junkyard Astronaut> Justin Batts, <A Rough Night> Meredith Bush, <Rube Goldberg> Sarah Wolf, and <Growth> Jonathan Batts) had been selected by 2021 The Brazosport Arts in Media Festival at Angleton, Texas"

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 Last Modified 6/30/22